Hyperdrive

Hyperdrive is an American documentarian, non-scripted, auto-racing,reality TV competition series that was executively produced by Charlize Theron. It was released on Netflix on August 21, 2019. This series follows 28 international drivers from across the globe who are competing against each other on one of the largest existing automotive courses in the world.

Summary
"Daring drivers from around the world test their limits in custom cars on the biggest, baddest automotive obstacle course ever built."

- Netflix Synopsis

Presenters/Host

 * Rutledge Wood
 * Mike Hill
 * Michael Bisping
 * Lindsay Czarniak

Rules
Qualifying Round Knockout Round Head 2 Head/Wildcard Tournament
 * The Top Three Finishers will be automatically advanced to the Knockout Round.
 * The Middle Six will have another shot in the next Qualifying Round meeting six new drivers. (only from Q1 to Q3) and four new drivers in Q4
 * The Bottom Three will be eliminated from the competition. (Seven in Q4)
 * The driver who placed last or post a DNF will be out for the remaining rounds (Only From KO1 to KO2).
 * The two slowest drivers will face on The Head 2 Head.
 * Drivers who are above The Bottom Three (Only From KO1 to KO2), The Bottom Two will advance to the next round.

Track Layout: Start - Turn 1 Target - Shipping Container - Turn 2 Target - 360 Barrel Turn Pole - Finish.
 * In The Head 2 Head. Drivers who are placed 2nd and 3rd last (Only From KO1 to KO2), and at The Bottom Two (From KO3 to KO5) will race each other to stay in the competition. The winner will advanced to the next round and the loser will be out for the remaining rounds
 * In The Wildcard Tournament. Drivers who are eliminated from the Knockout Rounds must go on to the Head 2 Head. They will race each other and have a chance to go back to compete once again. The winner gets back in the competition. And the other drivers are officially eliminated from the competition.

Obstacles & Their Objectives
The Leveler

In the Qualifying Round In the Knockout Round Hyperdrive Targets - Target Zone, Double, Manji Alley, Slide ways, Front Bump Targets.
 * Drivers must drive up the ramp and stop before the edge. The closer to the edge the fastest way to drop The Leveler to the other side saving valuable time.
 * Drivers must find the balance point and remained it balance for 10 seconds. if they reach max time they'll receive a time penalty. and if the car has mechanical issues drivers have no choice but to take max time if they can't balance it.
 * Drivers must hit these targets using their Backside Fenders or Back Bumper And the door of their car. When the driver missed or hit the target using the Front Fenders or Back Bumper will received a time penalty. if the driver opens the door to hit the targets will automatically be DSQ. this rule was implemented after a driver hits the target using the doors open.

Supernova Light box Walk on Water Water Cannon Fast Lane Force Perspective Thread The Needle The Gauntlet Rail Slide Roundhouse Cyclone
 * Except on Front Bump Targets Like Supernova, The Gauntlet and Slide ways.
 * Drivers must hit the Front Bump Target and do a Rockford Turn or J Turn without hitting the penalty light tube. One hit of the light tube will receive a time penalty *Except in Pipe City.
 * Drivers must do 540 Donut in a randomized pattern boxes in order. if the driver went into the wrong box will they'll have to restart their attemp and find the right box or an incomplete 540 will receive a time penalty. Just like in Supernova one hit of the light tubes will receive a time penalty
 * Drivers must drive through a pool of water to get to the other side. Light reflectors will guide the drivers to stay on the safe path.
 * Drivers must outrun the water before it hits them or they can wait for the water to stop firing to avoid risk.
 * Drivers must accelerate as fast as they can.
 * Drivers must drive into the hole gap without hitting the wall. Each layer is hit even a tiny bit of damage will receive a time penalty.
 * Drivers must drive into a indicated shipping container. and going to a wrong container will receive max time penalty.
 * Drivers must hit and avoid some targets and they must stay in the narrow path. One slip off the path will receive max time penalty.
 * Drivers must slide down the guard rail just to save time and risking damaging their cars or overboard when not lined up correctly.
 * Drivers must do a 360 in each light tube also hitting the targets as well.
 * Drivers will only have 15 seconds to do a 360 degree turn without hitting the light tube and exit through the assigned gate. When drivers ran out of time before exiting the assigned gate or going into the wrong gate will receive a time penalty.

Episodes/Race Results

 * Season One

Qualifying Rounds
''Qualifier 1: Ready to Launch. ''

Course - Control

Track Layout: Start - Supernova - Light Box - Walk on Water - Target Zone - The Leveler - Finish Qualifier 2: Roll the Dice
 * Post Race Result

Course - Adaptability

Track Layout: Start - Supernova - Turn 2 Target - Light Box - Walk on Water - Target Zone - Water Cannon/W 180 Barrel Turn Pole - The Leveler - Finish. Qualifier 3: Enter the Assassin
 * Post Race Result

Course - Speed

Track Layout: Start - Turn 2 Target - Fast Lane - Force Perspective - The Leveler - Target Zone - Finish. Qualifier 4: Go Hard or Go Home
 * Post Race Result

Course - Reflexibility

Track Layout: Start - Turn 1 Double - Thread The Needle - Manji Alley - Force Perspective - The Leveler - Target Zone - Finish.

* This is the final Qualifying Round. Which means drivers who finish in The Bottom Six are now eliminated and out of the competition.
 * Post Race Result. *Time penalties were not shown but they were added in their lap time.
 * Top Twelve Qualifiers

Knockout Round
Knockout 1: Head to Head

Track Layout: Start - Turn 1 Target - Double Supernova - Pipe City W/Double - The Leveler - Walk on Water - Target Zone - Finish. Head 2 Head. * Due to Faruk Takes a penalty by hitting the Turn 2 Target using the front of the car.
 * Post Race Result
 * *(Wet) - Wet Track

Driver/s Eliminated: Alexandre Claudin, Faruk Kugay.

Knockout 2: Checkers or Wreckers

Track Layout: Start - Turn 1 Double - Thread The Needle W/Target - Pipe City W/ Single Target & Supernova Without Light Tubes - Manji Alley - The Leveler - The Gauntlet - Finish. Head 2 Head Drivers Eliminated: Fielding Shredder, Jordan Martin.
 * Post Race Results

Knockout 3: Track Is Hot

Track Layout: Start - Supernova - Turn 2 Double - *Water Cannon - The Leveler - Walk on Water - Target Zone - Rail Slide/Walk on Water - Finish.

* Water Cannon was removed for the remaining drivers after Corrina's winshield was destroyed from impact by the cannon but still manage to finish her lap.

* Drivers can choose one of these path to return to the finish line. Rail Slide - Risk the car and save some valuable time or back to Walk on Water - Maintain the car and lose some valuable time. Head 2 Head
 * Post Race Result.

Driver/s Eliminated: Sara Haro.

Wild Card: A Chance at Redemption

Drivers who are eliminated during the Knockout Rounds will face each other in order to get back in the competition. But only one will return to the competition. 1st Half 2nd Half 3rd Half Final Drivers officially eliminated from the competition: Alexandre Claudin, Jordan Martin, Faruk Kugay, Sara Haro
 * Wild Card Tournament.

Course: The Gateway

Track Layout: Start - Turn 1 Slide Ways - Roundhouse - Force Perspective - The Leveler - The Gauntlet - Target Zone - Rail Slide - Finish.
 * Post Race Result.

Head 2 Head Driver/s Eliminated: Brittany Williams

Semifinal: Last Chance

Track Layout: Start - Turn 2 Slide Ways - Cyclone - Force Perspective - The Leveler - The Gauntlet - Target Zone - Walk on Water/W Targets - Finish. Head 2 Head
 * Post Race Result.

Driver/s Eliminated: Alex Graff

Finale: The Monster

Course - The Monster

Track Layout: Start - Slide Ways - Double Supernova - Pipe City/W 540 Barrel Turn Pole - Cyclone - The Leveler - Manji Alley - *Walk on Water/W Targets - Target Zone - Rail Slide - Finish.

* Drivers can go back through Walk on Water if they missed the target.
 * Post Race Result

Facts
-The Competition and The Obstacle Course were based on Gymkhana Grid and Red Bull's Drift Shifters, Car Park Drift.

-The Leveler was originally used on the 2008 Toyota Tundra Commercial.

-The Water Cannon was used on Disneyland's wet rides.